It's common to extract properties common to all (or most) of your entities into a base-class. Sometimes you may want your base-class to be an open generic type, with which each inheritor can change the generic argument for different behavior.
An example of this is using a single generic argument to dictate the Id type.
public abstract class BaseEntity<T>
{
public T Id { get; private set; }
}
When using this kind of base-class, you just need to ignore it like any other base type.
AutoMap.AssemblyOf<Entity>()
.IgnoreBase(typeof(BaseEntity<>));
You just need to remember to use the open type definition for it to apply to all subclasses (BaseEntity<>
instead of BaseEntity<int>
).